Bill King’s Sword & Sorcery Toolkit 

Bill King’s Sword & Sorcery Toolkit 

These are rules for the D20 system published under version 1a of the Open Gaming License. All the rules given here are open gaming content. To use them you will need access to the Dungeons and Dragons Players Handbook if you are a player and the Dungeon Master’s Guide and Monster Manual if you are a DM. 

About These Rules

Why a toolkit?

Disclaimer 

Character Generation. 

Abilities. 

Choose Race. 

Choose Class.

Sorcerers.

Bonus Skill 

Feats. 

Defensive Fighting. 

Resistant to Taint 

Unnatural Vitality. 

Embrace the Darkness. 

Alignment 

Law and Chaos. 

Alignment Requirements. 

The Taint of Evil 

Acquiring Taint Points by Magic. 

Magical Taint Levels. 

Affects of Taint 

Other Ways of Acquiring Taint 

Cleansing Taint 

Using Taint Instead of Alignment 

Familiars and Taint

Combat 

Defence Bonus. 

Armour as DR. 

Quick Healing

Energy Drain and Negative Energy Levels. 

Ability Drains. 

Death Spells. 

Massive Damage. 

Hit Points Equal to Constitution. 

En Masse Attacks. 

Scary Monsters. 

Contest of Wills. 

Magic. 

Spellcasting Fatigue. 

Mixed Lists. 

Maximum Spell Levels. 

Links. 

Slower Spell Return.

Rare Magic Items.

Ability Based Casting.

Limited Lists.

Banned Spells.

Focus Instead of Components.

Monster Summoning.

Ritual Summon Monster.

New Spells.

Animate Corpse.

Bestial Transformation.

Sword and Sorcery Campaigns.

Challenge Ratings. 

Unforgiving Environments.

Accept it.

Fate Points.

Low Magic.

High Powered Magic.

Level Limits.

Styles.

Sword and Sorcery.

Grim and Realistic. 

Chain Mail Bikini.

Other Styles.

Running Sword and Sorcery Campaigns.

Treasure. 

Travel.

Goals. 

Villains.

Politics.

Monsters.

Customising a S&S campaign.

OPEN GAME LICENSE Version 1.0a. 

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