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By Angela McIntosh & Robert Clark

As has been said elsewhere, my fellow scribe and I have been working our way through all the available volumes of Herr Jaeger's epic tales and making notations of any people met or in this case, places said to have been visited by, or merely referred to by Herr Jaeger and his companions. 

Sadly, several of the later volumes are missing and though I have them on special order from Van Niek's, as yet even that reputable establishment have been unable to locate them for me. However, I am supremely confident that they will succeed in doing so at some point and as soon as they do, I shall update these records accordingly.

Anyway, the following is an alphabetical index of place names mentioned in the journals and for reference, the name of the story or book it was in is also noted afterwards in brackets. The letters below will refer you to a particular page or alternatively, simply scroll down to see the list in its entirety. 

A

B

C

D

E

F

G

H

I

 

K

L

M

N

O

P

Q

R

S

T

U

V

W

 

 

Z

 

 

 

 

 

 

 

Akendorf - Fortified settlement lying near Thunder River, just south of the Black Mountains. (Wolfriders, TS)

Albion – reputedly a land of perpetual rain and mists, very little else is actually known about it, mainly because it has always been surrounded by spells of great potency intended to ward it from the eye of outsiders (Giantslayer. GS)

Alleyway of Loose Women - alley in Praag where the body of murdered streetgirl, Red Maria is found. (Vampireslayer, VS)

Altdorf - Greatest city in the Old World, Capital of the Empire, and seat of the Emperor Karl-Franz II. (Geheimnisnacht, TS)

Araby - Arid region to the south of the Old world, populated by dark-skinned Humans who worship a single god. Arab civilisation clings to the edges of the Great Desert that dominates the land (Beastslayer, BS)

Axe and Hammer – tavern in Altdorf where Felix sealed his original pact with Gotrek when he was drunk. (Giantslayer. GS)

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Badlands, The - Harsh wilderness lying between Blood River and the deserts of Araby, scattered with ancient ruins and squabbling tribes of greenskins. (Wolfriders, TS)

Barak Varr - home of the great dwarfish shipyards. (Daemonslayer, DS)

Beloved of Verena, The - Brothel on the grounds of Nuln University. (The Mark of Slaanesh, TS)

Big Mountains - Alternative name used by goblinoids to describe the World's Edge Mountains. (Dragonslayer, DRS)

Black Mountains - Mountain range that mark the southern boundary of the Empire. (Wolfriders, TS)

Blackblood Pass - an enormous gap in the mountains between Kislev and the Chaos Wastes. (Daemonslayer, DS)

Blackfire Pass - Principle route through the Black Mountains, and site of Sigmar's victory against the Goblins. (Wolfriders, TS)

Blind Pig, The  - tavern on Commerce Street, Nuln owned by Heinz. Gotrek & Felix were employed as bouncers and it is here that the Gutter Runners stage their daring attack. (Skavenslayer, SS)

Blood River - Nominal border between the Badlands and the Princes, and the site of many conflicts. (Wolfriders, TS)

Bloody Fist Knoll - Small hill in the World's Edge Mountains, near the Dragon Vale. (Dragonslayer, DRS)

Blutdorf - A small and particularly squalid village located between Fredericksburg and Nuln. (The Mutant Master, TS)

Blutdorf Keep - Rundown castle overlooking Blutdorf, inhabited by the wizard Albericht Kruger. (The Mutant Master, TS)

Blutroch - Small town on the Bögenhafen road. (Geheimnisnacht, TS)

Bögenhafen - Large market town in the Reikland, lying on the main trade route between Helmgart and Altdorf. (Geheimnisnacht, TS)

Bone Hills - bleak hills on the trail to the Lonely Tower. (Daemonslayer, DS)

Border Princes, The - Untamed frontierland beyond the Black Mountains. Sparsely settled by adventurers, outlaws and exiles. (Wolfriders, TS)

Bow and Bard, The - finest Inn in Praag where Krieger has his encounter with Kurt and his cronies. (Vampireslayer, VS)

Brocht – huge circular stone tower in Albion. (Giantslayer. GS)

Broken Pickaxe, The - Inn situated in the small town of Gelt. Gotrek, Felix and their party stay there en route to the Dragon Mountain. (Dragonslayer, DRS)

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Carag Lhun - One of the western mountains that form Karag Eight Peaks. (The Dark Beneath the Earth, TS)

Carag Mhonar - One of the eastern mountains that form Karag Eight Peaks. (The Dark Beneath the Earth, TS)

Carag Nar - One of the western mountains that form Karag Eight Peaks. (The Dark Beneath the Earth, TS)

Carag Rhyn - One of the western mountains that form Karag Eight Peaks. (The Dark Beneath the Earth, TS)

Carag Yar - One of the eastern mountains that form Karag Eight Peaks. (The Dark Beneath the Earth, TS)

Carag Zilfin - One of the eastern mountains that form Karag Eight Peaks. (The Dark Beneath the Earth, TS)

Caraz a Carak - "Everpeak", oldest of the Dwarf strongholds and capital of the Dwarf Empire. Alternative: Karaz a Karak. (Wolfriders, TS

Carn Mallog- a settlement of brochts on a ridge top and home to Bran Mac Kerog’s mountain men. They are massive structures designed to resist siege and are engraved with runes similar to the tattoo patterns which adorn the faces of the warriors. (Giantslayer. GS)

Cathay - Exotic country to the far east of the Old World. (The Mark of Slaanesh, TS)

Castle Klein - Fortress overlooking Kleindorf, home of Count Klein. (Blood And Darkness, TS)

Castle Regnak - home of Count Regnak, a blood drinker. The Castle was besieged and destroyed by Templars of the White Wolf when they discovered the count's foul habits (Vampireslayer, VS)

Caverns of Nul - System of caves deep beneath the Mountains of Madness in the Chaos Wastes. It was here that Arek first encountered Kelmain and Lhoigor. (Beastslayer, BS)

Chaos Wastes - a hellish land to the far north beyond Kislev and Blackblood Pass. The armies of the four ruinous powers of Chaos reside there. (Daemonslayer, DS)

Cheap Street -street in one of the poorest areas of Nuln.  (Skavenslayer, SS)

Citadel of Ardun - Fortress overlooking the Vale of Desolation in the Chaos Wastes. It was the first fortress to fall to Arek Daemonclaw's Warband. (Beastslayer, BS)

Commercial Way - where the Hall of Archives is located in Nuln. (Skavenslayer, SS)

Crannog Mere - a strange floating village built in the middle of a lake.  The somewhat primitive houses appear to be either on stilts or situated atop small artificial islands and are linked by causeways of mud and logs. The only way of getting out to them is by way of a narrow, winding causeway, cunningly concealed just below the waterline so that it can only be seen from close at hand. (Giantslayer. GS)

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Dark Lands, The - Region beyond the World's Edge Mountains, inhabited by Orcs, Goblins and worse. (The Dark Beneath the Earth, TS)

Darkstone Ring - Stone circle lying between Blutroch and the Standing Stones in, to the north of the Bögenhafen road (Geheimnisnacht, TS)

Diehlendorf - Former seat of the von Diehl family. (Wolfriders, TS)

Dog and Donkey, The - tavern in Guntersbad and scene of Gotrek and Snorri's epic drinking competition. (Daemonslayer, DS)

Dragon Mountain - Under this peak, in an extensive cave system, is where the Dragon Skjalandir had made his home. (Dragonslayer, DRS)

Dragon Vale - The valley leading to the Dragon Mountain, which had been devastated by Skjalandir since it had made its home here. (Dragonslayer, DRS)

Drakenhof - the place where the Vampire Counts first arose. The first of the infamous von Carstein's raised his banner there and pronounced himself ruler of Sylvania. (Vampireslayer, VS)

Drakenhof Castle - a huge castle in Sylvania, it is said to be built on a particularly ill-omened site, a nexus of terrible dark energies and is a sacred place to the Arisen. (Vampireslayer, VS)

Drakwald - Mixed deciduous forest lying between the Rivers Talabec, Reik and the Middle Mountains. (Blood And Darkness, TS)

Drunken Guardsman - a tavern in Nuln where Gotrek and the other sewerjacks go to toast the memory of their fallen colleague  (Skavenslayer, SS)

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East Gate, The - One of the main entrances into Praag, facing towards the World's Edge Mountains. (Beastslayer, BS)

Emperor's Griffon - Tavern in the Human quarter of Karak Kadrin.  (Dragonslayer, DRS)

Estalia - Collection of city-states in the southeast of the Old World. Estalians claim to be the first Humans to have settled in the Old World (The Mark of Slaanesh, TS)

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Flensburg - Small town in the Drakwald. Much of the town's livelihood is from logging, which is reflected by the wooden buildings and palisades of the town itself. (Blood And Darkness, TS)

Flint Street - where Red Maria lived with her baby in Praag (Vampireslayer, VS)

Fredericksburg - Town in Averland, near Blackfire Pass. (The Mark of Slaanesh, TS)

Fort von Diehl - Settlement founded by the von Diehl family and their retainers following their exile from the Empire. (Wolfriders, TS)

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Gardens of Morr - The Death God's Gardens where bodies are inhumed. A cemetary.  (Skavenslayer, SS)

Gate of Eagles - peak entrance to Karag Dum. A monstrous eagle carved into the face of the rock, activated by a switch. (Daemonslayer, DS)

Gate of Gargoyles - so-named because of the grotesque statues that cover it, this is the north-facing entrance to Praag. (Beastslayer, BS)

Geistenmund Hills - Small range of hills in the Border Princes with an ill reputation. Legend has it that a group of Bretonnian necromancers broke into the ancient barrows under the hills and raised the dead. Only a concerted effort between the Princes and their Dwarf allies defeated them. (Wolfriders, TS)

Gelt - Small town on the Old High Road. Originally a mining community, it now acts as a place of trade for the local trappers and prospectors in the surrounding mountains. (Dragonslayer, DRS)

Golden Hammer - upmarket restaraunt in Nuln that Otto Jaeger takes Felix to and where Felix sees and recognises Fritz von Halstadt.   (Skavenslayer, SS)

Green Man, The - a fortified Inn on the road to Drakenhof (Vampireslayer, VS)

Guntersbad - a small town on the road to Talabheim. (Daemonslayer, DS)

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Hall of the Well - the main Hall housing Thangrim's people in Karag Dum. The settlement is protected by Runes of Concealment. (Daemonslayer, DS)

Hanged Man, The - Inn located in Blutdorf, just as unpleasant as the rest of the village. (The Mutant Master, TS)

Hartzroch - Alternative name for Blutroch, given in the Black Library edition of Geheimnisnacht. (Geheimnisnacht, TS)

Haunted Citadel - abandoned  Slann fortress in Albion where Gotrek & Felix and company encounter the Lurkers Within. (Giantslayer. GS)

Hel Fenn - the marshy stretch of land where Mannfred Von Carstein and his Undead horde met their defeat. (Vampireslayer, VS)

Hellmouth - Scene of a great battle in the Chaos Wastes. (Blood And Darkness, TS)

Hellpit - a mighty skaven fortress located deep in the Troll Country and ruled by the Lords of Clan Moulder. Once a natural chasm in the World's Edge Mountains, it has been extensively reworked over the centuries to become a nightmarish warren filled with the twisted experiments of the clan. (Daemonslayer, DS, DRS)

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Iron Door, The - Tavern in Karak Kadrin, reputed hangout for slayers, renegades, and other lowlifes. (Dragonslayer, DRS)

Iron Tower, the - the Elector Countess of Nuln's infamous prison  (Skavenslayer, SS)

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Karag Dum - Lost dwarfhold in the Chaos Wastes and formerly one of the greatest dwarf cities, the mightiest in the northern lands in fact. Lost during the last great incursion of Chaos before the reign of Magnus the Pious. (Blood And Darkness, TS, DS)

Karak Eight Peaks - Ancient Dwarf stronghold that fell to the Goblins three thousand years ago. (Wolfriders, TS)

Karak Kadrin - "Slayer Keep", a Dwarf stronghold that overlooks the Peak Pass in the World's Edge Mountains. Karak Kadrin has never fallen, partly due to the presence of the Shrine of Grimnir which attracts slayers from across the Old World. (Dragonslayer, DRS)

Karak Ungor - "Delving Hold", former Dwarf stronghold in the World's Edge Mountains. It was the first stronghold to fall during the Goblin Wars, and has ever since been known as Red Eye Mountain. (Dragonslayer, DRS)

Khaine's Defile - Scene of an ambush on Arek's warband, which he managed to avert thanks to the warnings of Kelmain and Lhoigor. (Beastslayer, BS)

King Thangrims Hall - a huge hall lined with massive statues of Dwarf Kings with a raised dais for the Throne at one end. (Daemonslayer, DS)

Kislev - reputed to be a land of ice and snow where Winter never lifts. In actuality, it is a land of rolling plains and thick forests of pine which has a brief but intense summer and a long, cold winter. Famed for it's horsemen (Daemonslayer, DS)

Kislev (City) - Capital of the nation of Kislev, lying on the River Urskoy. The city stands on the Hill of Heroes, surrounded by the river on three sides. (Dragonslayer, DRS)

Kleindorf - Small village on the Flensburg road, deep in the Drakwald (Blood And Darkness, TS)

Kleindorf Inn, The - home of Kat and her adoptive parents. (Blood And Darkness, TS)

Koenigspark - Large park in Altdorf. (The Dark Beneath the Earth, TS)

Kommerzplatz - Square in Nuln. (The Mark of Slaanesh, TS)

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Leicheburg - town along the same road as the Green Man (Vampireslayer, VS)

Lonely Tower, The - built on top of an old coal mine, massive steam engines line the valley sides powering the industrial settlement below. Massive red brick buildings are connected by the steam pipes and house the various forges and workshops worked by the dwarfs. One vast structure dominates the dale, a
rusting riveted metal building about three hundred strides long and twenty high with a corrugated roof. At one end there is a huge cast iron tower, constructed from metal girders and which has an observation point and a huge lantern on the tip. (Daemonslayer, DS)

Lonely Tower Castle - a squat eroding fortress sat atop a cliff at one end of the valley. It has a clock tower in the middle of it and a drawbridge and portcullis. The entire structure is protected by cannons, located on the battlements. (Daemonslayer, DS)

Long Stairs, The - Stairway leading into the depths of Karag Eight Peaks. (The Dark Beneath the Earth, TS

Lothern – Great elvish harbour city where the Phoenix King holds court. Teclis and his brother Tyrion have a mansion built on the side of the highest hill overlooking the city. (Giantslayer. GS)

Lustria - Mysterious continent beyond the Great Western Ocean. (The Mark of Slaanesh, TS)

Lynsk, River - Nominal border between the Troll Country and northern Kislev. The Lynsk flows from the World's Edge Mountains to the Sea of Claws, passing both Praag and through Erengrad. (Beastslayer, BS)

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Marienburg - Largest city in the Old World, lying at the mouth of the River Reik. Trade is the lifeblood of this city; the wealth and power of its ruling burgomasters enabled it to secede from the Empire. (Dragonslayer, DRS)

Maze, The - Low-class district of Altdorf. (Geheimnisnacht, TS)

Maze, The  - also a labyrinth of alleys in Nuln. Haunt of the poorest and the desperate.  (Skavenslayer, SS)

Merchant Quarter - a dark, mazy part of Praag, full of old buildings and narrow streets (Vampireslayer, VS)

Middenheim - the City of the White Wolf. The central heights of this mountain top city are dominated by the Elector Count's Palace and the mighty Temple of Ulric. It started life as a fortress but then a fair sized community sprung up around the heights aswell. (Daemonslayer, DS)

Middenplatz - an area of Nuln (Skavenslayer, SS)

Mikal's Ford - Site of the mustering of the Kislevite forces (Beastslayer, BS)

Mirnek Pass - route near to the Old High Road. (Dragonslayer, DRS)

Mount Blackfire - Peak overlooking Blackfire Pass. (The Mark of Slaanesh, TS, SS)

Mount Brood – where Ranagor found the Gryphon egg of the champion racer she reared by hand for Teclis. (Giantslayer. GS)

Mountains of Madness - Hidden deep in the Chaos Wastes, and site of an unholy shrine to Tzeentch (Beastslayer, BS)

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New Quarter, The - the slums in Nuln where Felix's rooming house is.  (Skavenslayer, SS)

Night Circus, The - Meeting of Chaos cultists on the edge of Nuln, near the cemetary. See also Nightmarket (The Mark of Slaanesh, TS)

Nightcrag - secret Skaven base in the Grey Mountains (Skavenslayer, SS)

Nightmarket - mutant undertown on the edge of Nuln, located in an abandoned graveyard.  (Skavenslayer, SS)

Nippon - Island nation in the Far East, little-known to Old Worlders beyond the occasional imported luxury item. (Beastslayer, BS)

Novygrad - the New City, in Praag. Vast, densely populated warren of narrow streets between the outer and inner walls, surrounding the Citadel. (Vampireslayer, VS)

Nuln - Large City-state in the southern Empire and former capital. Ruled by Countess Emmanuelle von Liebewitz. (The Dark Beneath the Earth, TS, SS)

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Old High Road, The - Ancient route through the World's Edge Mountains, linking Karak Kadrin to Karak Ungor. (Dragonslayer, DRS)

Old Quarter, The - the palace district in Nuln where the wealthy of Nuln stay. (Skavenslayer, SS)

Ostermark - Vast frontier territory in the far east of the Empire, bordering Kislev and the World's Edge Mountains. Bechafen is the capital  (Dragonslayer, DRS)

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Parravon - City in Bretonnia on the Upper Grismerie, famous for its gardens (Blood And Darkness, TS)

Paths of the Old Ones  – ancient pathways of strange inter-dimensional corridors with nexus points in several places including Sylvania, Ulthuan, Lustria, Melay, Firemount & Albion. A very dangerous place indeed. (Giantslayer. GS)

Peak Pass - Route through the World's Edge Mountains, overlooked by the stronghold of Karak Kadrin. The Peak Pass was once an important route for trade between the east and west Dwarf kingdoms, before the Age of Woes and the eventual abandonment of the eastern strongholds. (Dragonslayer, DRS)

Pepper Market - a place in Praag where you could buy spices and such in happier times. (Vampireslayer, VS)

Pfeildorf - capital of Sudenland (Geheimnisnacht, TS)

Praag - City in northern Kislev on the River Lynsk. Kislev's second most powerful City State (Blood And Darkness, TS)

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Quenelles - City in Bretonnia, situated near the Loren Forest. (The Dark Beneath the Earth, TS)

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Radasdorp - Town on the Old High Road. (Dragonslayer, DRS)

Rattenberg House - an old abandoned manor near Drakenhof Castle where Gotrek, Felix and company take shelter for the night (Vampireslayer, VS)

Red Rose, The - Large whorehouse in Praag, visited by Felix, Gotrek and the other slayers during their 'investigations'. (Beastslayer, BS)

Reikland - Electoral province in the Western Empire, lying between the River Reik and the Grey Mountains. Altdorf is the capital. (The Mark of Slaanesh, TS)

Reikwald Forest - Coniferous forest lying between the river Reik and the Grey Mountains, dominating the Reikland. Reputed haunt of bandits and other outlaws. (Geheimnisnacht, TS)

Ring of Ogh – location of the proposed meeting of Albion tribes. (Giantslayer. GS)

Rotten Row -street in one of the poorest areas of Nuln.  (Skavenslayer, SS)

Ruined City, The  - an ancient city in the Chaos Wastes where everything is built on a giant scale. There is a massive Ziggarat in the middle of it which is home to harpies and something far worse. (Daemonslayer, DS)

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Sea of Claws - Stormy body of water lying between the Empire and Norsca. (The Dark Beneath the Earth, TS)

Shrine of Grimnir - Centre of the Slayer Cult, located in Karak Kadrin. The shrine is sparsely furnished, containing very little beyond a large burning flame, an altar, the sarcophagi of the slayer-kings, and a large statue of the ancestor god Grimnir. While not compulsory, it is said that all slayers wish to travel here before they meet their doom. Where the Hammer of Fate now resides. (Dragonslayer, DRS)

Signal Outposts, The - sentry pillboxes set into the ground at each end of the Lonely Tower valley. Manned by Dwarfs with horns to warn of any approaching attackers. (Daemonslayer, DS)

Silvergate - The entrance taken by Gotrek and Felix into the depths of Karag Eight Peaks. (The Dark Beneath the Earth, TS)

Silverhorn, The - One of the eastern mountains that form Karag Eight Peaks. (The Dark Beneath the Earth, TS)

Silverway, The - Passage leading from the Silvergate below Karag Eight Peaks. (The Dark Beneath the Earth, TS)

Skavenblight - the skaven city of the Horned Rat. Consists of great warrens.  (Skavenslayer, SS)

Sleeping Dragon, The - Tavern in Fredericksburg. (The Mark of Slaanesh, TS)

Square of Merscha - Huge hall below Karag Eight Peaks. (The Dark Beneath the Earth, TS)

Square of the Simoners - where the Duke of Praag's household hand out rations to the towns population (Vampireslayer, VS)

Standing Stones Inn, The - Coach house on the Bögenhafen road. (Geheimnisnacht, TS)

Stephansdorp – a Sylvanian village where the survivors of the Beastmen attacks are heading for shelter. (Giantslayer. GS)

Stew, The  - the sewers beneath Nuln where Gotrek, Felix and the other sewerjacks patrol. The tunnels themselves are of Khazilad workmanship with high vaulted ceilings more reminiscent of a cathedral than a sewage system. The sewage flows into the Reik itself.  (Skavenslayer, SS)

Street of Clerics - in the Old Town of Praag, within the Inner Wall and in the Shadow of the Citadel. This is where Brother Benedict had his lodgings. (Vampireslayer, VS)

Street of the Silk Merchants - where all the great warehouses are located in Praag. (Vampireslayer, VS)

Street of the Tanners - where the Praag killer Mad Olaf used to work, accounting for his foul smell! (Vampireslayer, VS)

Sudenland - Electoral province in the Southern Empire, lying between the River Soll and the Upper Reik. Pfeildorf is the capital. (Geheimnisnacht, TS)

Sylvania - Land of the Vampire counts. A cursed land, the taint of Dark magic is very strong and it is said that the soil was contaminated by a warpstone starfall that foreshadowed the Great Plague of 1111. (Vampireslayer, VS)

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Temple of the Old Ones - a massive stepped pyramid in Albion with seven huge levels, each level marked with ancient runes.  (Giantslayer. GS)

Temple Street - location of another murder in Praag,  two nights previous to that of Red Maria's (Vampireslayer, VS)

Thunder River - Fast-flowing torrent of water stretching from the Black Mountains and meeting Blood River in the south. (Wolfriders, TS)

Tilea - Collection of city-states in the south of the Old World. Tileans are renowned as explorers and mercenaries. (The Mark of Slaanesh, TS)

Twisted Paths, the – spoken of by Tasirion, they are said to be where the work of the Old Ones intersect with bubbles of pure Chaos and warp the perception of anyone caught within them. (Giantslayer. GS)

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Ulangor - Ancient ruins in the Chaos Wastes, where Kelmain and Lhoigor unearthed their staves. (Beastslayer, BS)

Ulrikstrasse - A road in Middenheim, of some importance to Max Schreiber. (Dragonslayer, DRS)

Ulthuan- the island continent of the Elves, raised and held above the sea by potent magic (Giantslayer. GS)

Underhalls of Karag Dum - part of the Lost Citadel, the interior is lit intermittently by broken glowstones, revealing exquisitely carved interiors which have now been vandalised by chaos marauders. (Daemonslayer, DS)

Under-empire - the skaven underworld, linked by webs of tunnels.  (Skavenslayer, SS)

Underways - a webway of tunnels linking the Skaven under-empire  (Skavenslayer, SS)

Upper Granaries - Grain store leading from the Silverway, used to feed Karag Eight Peaks in winter. (The Dark Beneath the Earth, TS)

Urskoy, River - Large, navigable river that flows from the World's Edge Mountains to meet with the Talabec. The city of Kislev lies on it. (Dragonslayer, DRS)

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Vale of Desolation - Situated in the Chaos Wastes, this place is overlooked by the Citadel of Ardun. (Beastslayer, BS)

Van Niek's Emporium - shop in Nuln that specialises in rare and exotic books and other artefacts. Reputedly, it also serves as a government front aswell. (The Mark of Slaanesh, TS, SS)

Vaults of Ardun - Heavily secured vault underneath the Citadel of Ardun, where Arek gained his armour. (Beastslayer, BS)

Vennland Marches - small barony in the southern Empire, formerly owned by the von Diehl family. (Wolfriders, TS)

Volksgrad - Town in the eastern steppes of Kislev, ruled over by Maximilian Trask. (Beastslayer, BS)

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Waldenhof - a large and prosperous Sylvanian town by local standards. Deserted and partially ruined. (Vampireslayer, VS)

Waldenschlosse - castle which sits above Waldenhof and home to Rudgar, Count of Waldenhof. (Vampireslayer, VS)

Warghafen - small town near Talabheim (Vampireslayer, VS)

Watergate, The - One of the main entrances into Praag. (Beastslayer, BS)

White Boar, The - A tavern in Praag where Gotrek, Felix and the rest stayed during the Siege of Praag. (Beastslayer, BS)

White Lady, The - One of the western mountains that form Karag Eight Peaks. (The Dark Beneath the Earth, TS)

Wolf and Vulture, The - a tavern in Middenheim. (Daemonslayer, DS)

World's Edge Mountains - Immense range of mountains that mark the eastern boundary of the Empire and the Old World, believed in ancient times to be the edge of the world itself. (Wolfriders, TS)

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Ziggurat - a huge terraced pyramid in the middle of the ancient Ruined City in the Chaos Wastes. (Daemonslayer, DS)

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